Talk Title: So you want to tell stories through games?
Date and Time: Friday June 17th @ 2pm PST
Having started my professional life at Activision when I was seventeen, I was able to work summers at many different studio locations allowing me to experience many different cultures and production methods. Some games which I have worked on include, X-Men Legends, Tony Hawk’s American Wasteland, and Spider-Man Web of Shadows. Academically, I studied at The University of California, Santa Cruz where I received a degree in Film & Interactive Entertainment with a production/design emphasis. After receiving my degree, I worked as a game design specialist within the Film industry; acting as a Game Design Document Writer for several unannounced feature films and graphic novels. Now a twelve-year game industry veteran, I have most recently worked at companies such as Gazillion Entertainment (Marvel Heroes, Marvel Heroes 2015) and Treyarch (Call of Duty Black Ops 3).
As a student at The University of California Santa Cruz, I was given the opportunity to create my own major regarding video game studies. The “Film & Interactive Entertainment” major was a program that incorporated the combination of film, theater arts, traditional art, and computer science studies to give students the necessary skills to be effective game designers, producers, and creative directors. I graduated with honors in 2009 and have been working in the industry ever since.
Throughout my academic and professional careers, storytelling has always been an emphasis and passion of mine. Weather it is a traditional means of telling story (film, theater) or a “non”-traditional means of telling story (interactive/new media) stories are meant to be told and experienced. Through an understanding of the relationship between storytelling and technology, both in the practical and theoretical sense, we can experience stories in new ways and possibly tell stories that could not be previously told.
Or watch Matt’s’s AMAZING Interview about how technology is evolving storytelling in the Future of Storytelling Interview Library